There are a few places where you can improve but overall this pic is pretty good.
The first thing I'll hit is the anatomy, I can't tell if it is a wolf or a cat. If it is a wolf the muzzle should be longer and a little thin and if it is a cat the muzzle should have some length but be kind of thick. The ear doesn't look bad but the tip should be a little rounded, but not too much; it makes it look a little bit more realistic. If that tuft fur on the back of the head is cheek fur it should be higher up, cheek fur starts right after the ear and goes down until you start the neck. The back should slightly curve inwards when you first start it and then curve up into the rest of the back and come around to make the butt. The tail looks like it is coming out of the side, draw out the butt and add the tail to make it look like it is coming from the back. Remember, tails are like an extension of the spine. The only thing to fix about the tail is that the outline should look furry. Now, the legs. If the back legs are supposed to be cat legs they would start as a circle until the middle of the leg, then they would curve downwards into the paw. The back of the cats back leg would start about in the middle of the butt, you would slightly curve it out, and then go down. That should make a triangular like shape where it changes direction. The front legs should bend backwards a little bit and then go forward, making the basic shape kind of like a long triangle on the inside.
The next thing is the coloring. The only thing other than shading is to add texture to the fur where it changes color, this can be done by doing what you would do to make the outline look furry. I won't hit shading too hard because this is only an adoptable. Even basic shading like shadows and shine where it is needed can really make any picture look a lot better. ^^
Hey you told me to do a critique so here goes ( I will be so harsh I think) ( XD ) The colours and style are very nice, but the torso is a bit long and skinny... the paws are super cute, but maybe work on the anatomy or the hind legs??? I LOVE the tail, that's for sure. Overall, I think you did fairly well, and the things that are a bit off can be fixed overtime ^^
BLAH. I DON'T KNOW WHAT TO SAY NOW.
Okay IS IT VOCALOID DD lol I'm a vocaloid fangirl XD
Alright, there is a difference between honest critique and being an ass. Honest critique is giving people tips to improve, not bringing people down. The only helpful thing you told her is to look at references, that's it. Telling her to go from MS Paint to GIMP wasn't helpful, there are a lot of artists that can do really amazing art in Paint, like *Agoraphobic-Blue.
If you want to call your critique honest it shouldn't include insults, say what specifically to improve and how to do it. I compliment while being honest because I like the art and also because I don't want to seem rude when I'm not trying to be. You on the other hand, insulted both her art and her by calling her a "baby" and a "brat".
Learn the difference between trolling and being honest.
///Hello again. Just trying to help this misunderstanding! Not taking sides or anything so please don't think that. I'm just giving an outside, hopefully unbias view on the situation!
Sometimes honest critiques are very harsh. There was only one comment in there that I found was actually the comment an "ass" would make (number 5). I've gone into detail in a reply to another of his comments ( [link] ) and I'm hoping to help work out this misunderstanding.
Instead of getting worked up, defensive, and calling names, it would be best to simply say, "Your critique was quite harsh, and I was wondering if you could expand on it and share some references being more blunt then crude, even if you didn't mean to be."
I would also like to point out that the BEST MSpaint artists have experiences in other programs, and that a "drawing" looks much better in a program like GIMP as it helps clean up the lines. Paint is brilliant for things such as pixel art and sprites, but not really for flat colour drawings (though I'm guilty of creating such, as well!). MSpaint is the bare minimum you can get in a program; people shouldn't be dwelling on it because it can only get you so far. While I agree that it's not the program that matters, it is the art; you have to take into account what TYPE of art is being created, and find the right program for such! For example, I wouldn't recommend paint for an artist who draws; I'd recommend it for a pixel artist. Just like I wouldn't recommend MyPaint to a pixel artist; I would give it to a painter. And I wouldn't give a painter a Vector image program. I'd give that to someone who likes working with vectors. And it's a cycle. The program does matter. It matters a whole lot. An artist should be able to utilise every inch of the program to make their work the best it can be; but if they can't do that the program just doesn't fit their needs. If the artist doesn't understand the program, the program is useless. Paint is not a drawing program, in my opinion. It is a pixel program. Paint.net is close to a drawing program; but it's still very very basic and is better for pixels. GIMP was actually a good program to recommend; it has a lot for someone who does drawings like this to use and improve with. It doesn't NEED pen pressure to make it look right (as opposed to FireAlpaca or the like) but it still has that option for people who want to use it. It gives you easy transparency, layer locking options, good filters, and heaps of other tools that I would kill to be able to use again (GIMP won't work for me anymore, which is so dumb ugh). It can also be used for both drawing AND painting, and if you really want you could attempt pixel art on it. So GIMP is a good program which is an all-rounder and great for people to test their hand at new techniques (from which they can search for specialised programs to bring their potentual to the max). Paint isn't actually very good at all. It works, but not for everyone, and requires a lot of effort to make it look right. If they want to use Paint, they'll need to research how to use it to it's full potential. I recommend they move out of their comfort zone, but ultimately it's their choice if they do or not.
The only time that ~LittleHouseOfMorons stooped to name calling was after =Goldofthestars got defensive and denied that she was seeking critique; which if you read my comment here [link] I explain she should put in the description what she is seeking in her critique (design critiques only, anatomy critiques please, full picture critiques, redlines, etc) or if they do not want critiques they should not put it in at all to avoid this sort of thing.
Also, they are not trolling- "Fish by trailing a baited line along behind a boat: "we trolled for mackerel"." and "search for something" -are the definitions. If you bring this into the internet, "Fish (for drama) by trailing a baited line (of insults and/or deliberately bad acts) behind a boat (your profile/forum/otherwise)." They were not searching for a bad reaction (at least from what I could see), they were just not clear in what they were trying to explain.
Again, not trying to be bias, just giving my two cents and trying to help everyone see the other side of the argument is valid, too.
That's not very mature, at all. As I said, I am not siding with them. If you read ALL my comments you would see that; I told them what I thought was wrong about their side of the argument, as well. I'm merely pointing out what makes sense. And "ignoring my comments" because I'm "siding with them" is actually VERY STUPID. Just because someone disagrees with you does NOT automatically mean they are wrong.
I used to have a lot of respect for you, but I have seriously just lost it.
And I never said you did. I simply said if you read all my comments you would know I'm acting on neutral bias.
And no, loss of respect for, as I said: "because someone disagrees with you does NOT automatically mean they are wrong", and you seem to think otherwise.
Please re-read my comments and try to understand what I'm saying. I have been constantly saying: "Their advice on how to improve was correct, but they worded it in a rude way."
There are aspects of both in the crit. And all of my suggestions are valid. You can cry about it as much as you want, it doesn't make my crit any less valid.
Sorry to say, but their critique was actually quite valid A non-valid critique is "this sucks" and no expansion as to why.
Generally a critique has 2 components. -The problem. -How to fix it. In this case, they pointed out the flaw in anatomy, and recommended using references. The problem and how to fix it. Had they only pointed out the flawed anatomy and used the same sort of wording, then no, it couldn't really be a critique... If they artist said "hey, your anatomy is a bit flawed. That leg especially!" then that would still be a critique. But they pointed out how to fix it, which means they weren't blindly insulting. The issue here is, though, they didn't go the extra mile to link to references, proofread their critique, and reword it so that it was blunt and not harsh. Their critique was the bare minimum, but still technically a critique.
Also, a lot of people who give critiques may not always know how to fix the problem (this is for future reference!). Because they have no used a certain technique before, they will be able to spot the flaws easily and see what looks wrong; but because they haven't tried the technique, they have no idea how to fix it... Only that it looks wrong. For example, I can tell when a pixel sprite's line is jaggedy and looks messy. Because I am not a spriter, I have no idea how to edit the line and so I cannot give them that advice. If this ever happens to you or a friend, don't automatically assume it's not a proper critique. Search up a tutorial or two, and reply to the person "Thank you for your critique, I have looked up some tutorials to use. I have chosen [link] and [link] and would enjoy it if you could take a look at my new work [link] and tell me if I've fixed the problem, or if I'm at least getting closer to fixing it!" or something along those lines. That way, they're getting both the thank you AND the references for the next time they want to give someone of that art style/technique a critique, so then both the critic and the artist win.
Sorry about commenting on this so much, but I love the English language and paragraph structures. Critiques are amazing to me because they combine both language and drawing skill/knowledge together. This does cause a lot of issues though, because if someone has good language skills but bad art skills, they could teach beginners the wrong things. And if they have good art skills but bad language skills people will say "well he's an ass, I'm not going to listen" and lose out on some good advice that was just badly worded.
The first thing I'll hit is the anatomy, I can't tell if it is a wolf or a cat. If it is a wolf the muzzle should be longer and a little thin and if it is a cat the muzzle should have some length but be kind of thick. The ear doesn't look bad but the tip should be a little rounded, but not too much; it makes it look a little bit more realistic. If that tuft fur on the back of the head is cheek fur it should be higher up, cheek fur starts right after the ear and goes down until you start the neck.
The back should slightly curve inwards when you first start it and then curve up into the rest of the back and come around to make the butt. The tail looks like it is coming out of the side, draw out the butt and add the tail to make it look like it is coming from the back. Remember, tails are like an extension of the spine. The only thing to fix about the tail is that the outline should look furry.
Now, the legs. If the back legs are supposed to be cat legs they would start as a circle until the middle of the leg, then they would curve downwards into the paw. The back of the cats back leg would start about in the middle of the butt, you would slightly curve it out, and then go down. That should make a triangular like shape where it changes direction. The front legs should bend backwards a little bit and then go forward, making the basic shape kind of like a long triangle on the inside.
The next thing is the coloring. The only thing other than shading is to add texture to the fur where it changes color, this can be done by doing what you would do to make the outline look furry. I won't hit shading too hard because this is only an adoptable. Even basic shading like shadows and shine where it is needed can really make any picture look a lot better. ^^
I hope this helped ^^,
*TheFelineLife
The colours and style are very nice, but the torso is a bit long and skinny... the paws are super cute, but maybe work on the anatomy or the hind legs???
I LOVE the tail, that's for sure. Overall, I think you did fairly well, and the things that are a bit off can be fixed overtime ^^
BLAH. I DON'T KNOW WHAT TO SAY NOW.
Okay IS IT VOCALOID
kk I think I'm done bye!
The Artist has requested Critique on this Artwork
Please sign up or login to post a critique.